package ru.pb.game.network.engine.client.packets.receivable;

import ru.pb.game.network.engine.client.packets.FromClientToGameServerPacket;
import ru.pb.game.network.engine.client.packets.sendable.opcode_3870_ACK;

public class opcode_3870_REQ extends FromClientToGameServerPacket
{

	public int _zone;
	public int _slot;
	public int x, y, z;

	public opcode_3870_REQ()
	{

	}

	@Override
	public void readImpl()
	{
		_slot = readD(); // слот
		_zone = readC(); // Зона
		x = readD();
		y = readD();
		z = readD();
		// _unk_b = readB(12); // new Location(x,y,z);
		// 17
	}

	@Override
	public void runImpl()
	{
		sendPacket(new opcode_3870_ACK(_slot, _zone, x, y, z));
	}

}
